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HOTE: Rebuilding

Over the weekend I went on a business trip to the nearby mountain community of Banff. The trip was nothing much special, though I did get an opportunity to spend some time with a few of my newer coworkers and hopefully build on the still-forming relationships (after all, I spend the majority of my time with these people, so might as well try to be friends).

The drawback of going on this trip is that I was away from home for the weekend and had most of my time taken up by meetings and work-related activities…which naturally meant the muse decided to pay me a visit and was pretty annoyed when I had to regrettably tell her, “Not now.”

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Putting the HOTE Puzzle Together

In the last few days, a long-time visitor has peppered some of the HOTE pages with comments, which was wonderful for me to see during what was otherwise a pretty difficult week. So, thank you for that! They made my day. :)

An image of Dezyrí broken into puzzle pieces.
An incomplete picture.

I wanted to take a moment to share a little bit of what has been going on behind the scenes on the creative side of my life. Since I’ve been concentrating on trying to get ready to put my home up for sale, there hasn’t been much, but there is some!

In a prior post I mentioned one task on my “to do” list has been to revisit the plot of HOTE and fix some long-standing problems with the story. Those problems have been the major reason the story itself has not advanced in some years.

To date, writing HOTE has kind of been like putting together a puzzle where I was sure at the start that I knew what the puzzle’s image was supposed to look like, but when I actually got down to putting the pieces together it turned out they didn’t quite fit together as expected, or the overall picture had morphed into something else when I wasn’t looking. Or both.

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